Buy Catan Expansion: Seafarers: Hose Reels – ✓ FREE DELIVERY possible on eligible purchases. Catan: Seafarers, or Seafarers of Catan in older editions, (German: Die Seefahrer von Catan) is an expansion of the board game The Settlers of Catan for three. Find great deals on eBay for Catan Seafarers in Miscellaneous Board and Traditional Games. Shop with confidence.
|Published (Last):||28 February 2015|
|PDF File Size:||14.9 Mb|
|ePub File Size:||2.95 Mb|
|Price:||Free* [*Free Regsitration Required]|
The board starts off with a portion of the map left blank: Each ship costs one lumber and one wool to create lumber for the hull and wool for the sails.
Of course, you must still obey the “distance rule” from basic Catan, even if you are building on a new island.
Catan: Seafarers – Wikipedia
Ships may be lost if the attack is unsuccessful, but after three successful attacks, the pirate fortress is converted into a settlement. Seafarers contains 9 exciting seafaring scenarios you can link in a grand campaign. To build a ship, expend 1 wool resource to make sails and 1 lumber resource to build hulls and masts.
The ship pieces in the game do not represent the individual ships, just as roads do not represent the actual carts and wagons that travel along your trade routes. When you build a new ship, you may place it adjacent to any settlement or city you have already built on the coast see Illustration A. If you interrupt a foreign shipping route by means of a knight or a settlementthat shipping route is considered interrupted in terms of the “Longest Trade Route. Randomly select the harbor tokens, one at a time, and place them on the board where the scenario diagram indicates.
The Pirate Islandintroduced in newer editions, is the first scenario which changes the mechanics of new gameplay elements introduced in Seafarers.
Seafarers also introduces the “Gold River” terrain, which grants nearby players one resource of their choice for every settlement adjacent to a gold tile and 2 resources for every city.
Due to the sheer amounts of equipment needed, two copies of Settlers and Seafarers are seafarerd to set up this scenario.
In these two expansions, the ways of using ships and settling new islands are so fundamentally different from each other that it seafaarers impossible to combine the expansions. First, you head for new shores.
This settlement is then worth a total seqfarers 3 victory points: After you build the board, randomly place the harbor tokens. Like roads, ships can only be placed on the boundary hex side between two hexes.
Seafarers is an expansion for. Should a player build next to unexplored terrain, the terrain tile is turned face up, and the player is rewarded with a resource should the tile revealed be resource-producing. You build and place ships in much the same way as roads.
Catan Seafarers: Board & Traditional Games | eBay
That way, you can react more flexibly to your opponents’ actions and perhaps be the first to reach an unsettled, productive island. Unconnected networks do not count toward the “Longest Trade Route”. By connecting to the Forgotten Tribe’s settlements represented by number tokensplayers may earn cloth tokens when the number token for the Forgotten Tribe’s villages are rolled. Furthermore, the pirate mechanics have also changed: The winner is the first player to complete their wonder, or the first player to have 10 victory points and have more parts of their wonder complete than any other player.
Catan Seafarers Refine Results. You also constructed a shipping route starting from settlement “B”. You must use the settlement or city that earned you the chit. This scenario uses an entirely random map, and players are encouraged to try and create a tile layout that plays well. There is, however, one important exception: The route includes 4 ships a closed shipping route and 2 roads, which are linked by settlement “A”.
Seafarers Game Rules
Add one or two more opponents Seafarersor Seafarers of Catan in older editions, German: As you can see, the rules for placing ships are similar to the rules for placing roads on land. Ships and seaafrers can be built towards each other; but even if they both reach the same intersection, they are not connected until you build a settlement there.
Each map uses a different selection of tiles laid out in a specific pattern, which may not use all of the tiles.
Older editions of the extension had a five-player version with five islands, called The Five Islands. You esafarers then allowed to steal one random resource from any one player who has a ship adjacent to that hex! Heading for New Shores, a player earns 2 victory point tokens when he builds his first settlement on one of the smaller islands. Soon, you will meet the mysterious forgotten tribe and court its favor.
Only the main island initially has number tokens: Heading to New Shores New Shores in older editions is the scenario resembling Teuber’s original design for the game. Building a ship costs 1 lumber and 1 wool. Seafarers has a number of different scenarios or maps from which to choose.